Sound
Almost ironically, the bulk of Vox is directed towards
excessively visualizing the voice. Its
sound design is thus comparatively minimal (in contrast
to other AV works produced such as the Evaporated
Music series).
Thw original concept for the sound was to work with actual
vocal fragments, sampled and edited so as to be digitallly modulated
in real-time to 're-perform' the onscreen facial contortions. But a early test proved this to be too literal an approach. A diametically opposed line was then followed by using an analogue synthesiser (a Roland SH1 with Expander) to generate a series of growls and screams to performatively simulate the onscreen organ expulsions. One real-time improvized performance was done for the male, then one for the female. This track expressed the 'voice' as emmanating from the male or female mouth. In hysterical fashion,
the vocalised sounds replicate the excessive orgiastic screeching implicit
in the facial expressions. Then another performance was done for the phases of development of the organs. These were then cut and edited into precise position for the onscreen movements and changes in the organs. The end result is an entirely non-organic/artificial aural/vocal texture for the visceral/organic character of the male and female.
The
Dolby Digital 5.1 mix has been configured for a 5-speaker linear placement
- with all 5 speakersin a single line bordering the bottom of the 2-screens.
As the organs move back and forth across the 2-screen space, so does the
sound synchronously shuttle across the 5 speakers.
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